10 JUL 2026 - Back up to full speed! Let's be honest: for the last few months, TorrentFunk was painfully slow. Pages crawled, searches dragged, and just loading the site tested everyone's patience. We hunted the problem down to our network and rebuilt it from the ground up — smarter caching, a much bigger and faster connection, and a lot of fine-tuning under the hood. The difference is night and day: the site now loads in a fraction of a second. No more waiting around. Thanks for sticking with us through the slow spell. Now go discover your funk!
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Great spritesheet creation editor. Its command line version is also great for batch processing and integration with Xcode.
twitter image ray wenderlich @rwenderlich Texture Packer is hands down the best sprite sheet generation tool on the market. It has more features than any of the competition and is ready for production-level games - highly recommended!
Integrating the excellent TexturePacker into my build pipeline has saved me countless hours! Not sure how I lived without it.
Support multiple screen resolutions with one click Automatically downscale sprites for all devices
Create high-resolution images only TexturePacker scales images Publish for all devices with a single click Prescaled images
reduce runtime memory consumption increase the frame rate
Automatically add all images: Drag and drop your complete asset folder into the Sprites Panel. Organize your sprites: Sort your sprites in folders, TexturePacker inherits your folder structure. Group animations and associated sprites: Flash animations appear as folders. Preserve the folder structure as part of the sprite names: TexturePacker uses sub-folder names as part of the final sprite name. TexturePacker tracks changes in your asset folder and, if necessary, automatically re-builds the sprite sheets.