23 OCT 2025 - We are back! If you have been following us over the last few years, you will know that the last 2 months have been rough. We website was practically not loading. Sorry for the mess. We are back though and everything should run smoothly now. New servers. Updated domains. And new owners. We invite you all to start uploading torrents again!
TORRENT DETAILS
Digital Content Creation In Schools [PDF][StormRG]
TORRENT SUMMARY
Status:
All the torrents in this section have been verified by our verification system
Digital Content Creation in Schools: A Common Core Approach Author: Karen S. Ivers & Ann E. Barron Published: 2014 Publisher: Libraries Unlimited ISBN: 9781610696296 Format: Retail PDF
Tested on the above readers with no problems on laptop and Android tablet. Don't hesitate to PM me if you have any questions or problem with the download, as comments on the torrent are easy to miss.
Please allow a couple seconds for the seedboxes to kick in, then it should move pretty quick.
Enjoy!
Cover from actual book file
Digital content creation supports the Common Core State Standards (CCSS) and 21st-century learning skills by helping students use their knowledge to analyze, create, solve problems, communicate, collaborate, and innovate. This update of the popular Multimedia Projects in Education, Fourth Edition emphasizes digital content creation and the use of the CCSS as benchmarks to help you create cutting-edge classroom instruction.
The book begins by presenting research on student learning through multimedia and digital content creation. This introduction is followed by outlines of each stage of the practical, easy-to-use Decide, Design, Develop, and Evaluate (DDD-E) model, which is designed specifically for classroom use. Content also includes discussion of multiple intelligences, constructivist learning, and cooperative grouping; blackline masters to guide you and your students through the DDD-E process; and assessment and management strategies. In addition, you'll find sample activities using an array of development tools, information on mobile and web apps, and numerous other resources to support digital projects in your classroom. The book, which is most applicable to students in grades 4 through 12, will also serve as an ideal resource for media specialists who work with teachers and students.