Filename | Size |
| 1. Introduction/1. Introduction.mp4 | 46.1 MB |
| 2. Prepare the single game int multiplayer ready/1. Download single player project and test it.mp4 | 30 MB |
| 2. Prepare the single game int multiplayer ready/2. Getting the scripts ready for multiplayer.mp4 | 61.6 MB |
| 2. Prepare the single game int multiplayer ready/3. Temporarly disabling enemies and vehicles.mp4 | 9.2 MB |
| 2. Prepare the single game int multiplayer ready/4. Adding firebolt prefabs.mp4 | 18.5 MB |
| 2. Prepare the single game int multiplayer ready/5. Firing red or blue firebolts.mp4 | 59.1 MB |
| 3. Multiplayer setup/1. Create new player costume materials.mp4 | 13.6 MB |
| 3. Multiplayer setup/2. Swapping player costumes for multiplayer use.mp4 | 21.2 MB |
| 3. Multiplayer setup/3. Adding the multiplayer network manager and HUD.mp4 | 26.1 MB |
| 3. Multiplayer setup/4. Creating multiplayer spawn points.mp4 | 32.4 MB |
| 3. Multiplayer setup/5. Launching 2 games simultaneously on your computer.mp4 | 12.7 MB |
| 4. Multiple players logic/1. Controlling only one player character in multiplayer.mp4 | 23.2 MB |
| 4. Multiple players logic/10. Prevent shooting firebolts when dead.mp4 | 28.4 MB |
| 4. Multiple players logic/11. Programming the multiplayer respawn.mp4 | 28 MB |
| 4. Multiple players logic/12. How to easily test multiplayer by running multiple builds.mp4 | 20.7 MB |
| 4. Multiple players logic/13. Synchronizing respawn on server and clients.mp4 | 25.6 MB |
| 4. Multiple players logic/14. Testing the player life cycle.mp4 | 12.6 MB |
| 4. Multiple players logic/15. Respawn player visual countdown timer.mp4 | 51.1 MB |
| 4. Multiple players logic/16. Keeping score of player kills count.mp4 | 39.8 MB |
| 4. Multiple players logic/2. Synchronizing firebolts from server to clients.mp4 | 29.6 MB |
| 4. Multiple players logic/3. Synchronizing player position and animations.mp4 | 19.4 MB |
| 4. Multiple players logic/4. Creating player unique names (part 1 of 2).mp4 | 21.5 MB |
| 4. Multiple players logic/5. Creating player unique names (part 2 of 2).mp4 | 27.5 MB |
| 4. Multiple players logic/6. Programming player taking damage on all clients.mp4 | 44.9 MB |
| 4. Multiple players logic/7. displaying health points as text.mp4 | 22.8 MB |
| 4. Multiple players logic/8. Create a health bar.mp4 | 41.5 MB |
| 4. Multiple players logic/9. Synchronizing healthbar across clients and testing.mp4 | 19.7 MB |
| 5. Enemies Setup/1. Multiplayer enemy spawn point setup.mp4 | 10.1 MB |
| 5. Enemies Setup/2. Programming the enemy respawn script.mp4 | 49.6 MB |
| 5. Enemies Setup/3. Tweaking the enemy respawning logic.mp4 | 32.5 MB |
| 5. Enemies Setup/4. Adding multiple enemy spawn points.mp4 | 9.9 MB |
| 5. Enemies Setup/5. Synchronizing vehicles in multiplayer games.mp4 | 22.5 MB |
| 5. Enemies Setup/6. Camera follow local player and lighting effects.mp4 | 33.8 MB |
| 5. Enemies Setup/7. Synchronize vehicle collision with server and clients.mp4 | 10.7 MB |
| 6. Online Cloud Server Setup/1. Overview of hosting a Unity game online.mp4 | 1.4 MB |
| 6. Online Cloud Server Setup/2. Create an online git repository.mp4 | 4.9 MB |
| 6. Online Cloud Server Setup/3. Unity online git repository setup.mp4 | 17.6 MB |
| 6. Online Cloud Server Setup/4. Unity Editor git settings.mp4 | 11.1 MB |
| 6. Online Cloud Server Setup/5. Unity Cloud multiplayer setup matchmaking.mp4 | 31 MB |
| 6. Online Cloud Server Setup/6. Launching a build in Unity Cloud.mp4 | 16.2 MB |
| 6. Online Cloud Server Setup/7. Create a custom multiplayer menu and script.mp4 | 45.1 MB |
| 6. Online Cloud Server Setup/8. Connecting the custom network manager to the play level.mp4 | 31.2 MB |
| 7. Bonus/1. Bonus - files.html | 27.2 KB |
| 7. Bonus/1.1 multiplayer-UI.zip.zip | 63.5 KB |
| 7. Bonus/1.2 shooter-multiplayer-START.zip.zip | 20.2 MB |
| 7. Bonus/1.3 shooter-multiplayer 13-FINISHED.zip.zip | 30.6 MB |
| 7. Bonus/1.4 new-assets.zip.zip | 5.8 MB |
| [FreeCourseSite.com].txt | 1.1 KB |
| [HaxTech.me].txt | 1.1 KB |