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On the morning of January 20, 2001 the climax of the Cold War set the post-apocalyptic stage for the series. The end game began with a pre-emptive strike on Washington. Underground nuclear bombs were detonated from within the basement of the Soviet embassy, by an elite group of Spetsnaz operatives, destroying the central command structure and political system of the United States. For an indefinite period of time a nuclear exchange between the United States and the Soviet Union devastated both countries and subsequently the entire planet (but little details are known outside both countries). All manner of genetic contagions were released infecting the survivors of the firestorm with horrible illnesses. The remaining survivors lived harshly during a time of prolonged nuclear winter known as 'Skydark'. The geography, climate, and ecosystems of the world had changed dramatically. What was left of the United States came to be known as the Deathlands.
100 years later civilization begins again: brutal, short lived, morally confused and crazed from mutation. Between the many hot spots are small plague pits ruled by power hungry individuals who have no limits in order to establish their rule and expand their influence. These individuals are known as the Barons. Their rabble pits are known as Villes and Baronies. Civilization unknowingly resembles the Dark Ages. Trading resumes between the villes: Jack (a regional currency), Jolt (a hallucinogenic mixture of Mescaline and Heroin) and slaves are the primary forms of currency. Life is a strange mixture of ancient history and limited technology that is scrapped from the 20th century. Military technology is the most prized possession of all; success is often measured by the number of bullets he or she possesses. A man named Ryan Cawdor leads a group of companions across the deathlands. Ryan has extremely secret knowledge of the 20th century. The understanding of hidden underground complexes, known as redoubts, that contains Teleportation technology. He and his companions guard this knowledge with their lives. The technology is called MAT-TRANS.
Each novel usually begins with the companions arriving at a frequently unknown redoubt by MAT-TRANS. If the situation is impossible or hostile the companions can use the "last destination" feature of the transporter to return to the sending location. If the redoubt is unknown then the companions usually explore, looking for weapons and supplies which they rarely find. Sometimes they are lucky and find a working shower or stored food which they always utilize or take. The story picks up speed once the characters leave the redoubt and explore the surrounding countryside. Frequently the companions are captured or forced into a confrontation with the local barons. Each novel reveals a little of the characters' history, motivations and the regional location where they arrived.
About Author: https://en.wikipedia.org/wiki/James_Axler
About the series: https://en.wikipedia.org/wiki/Deathlands
For more info: https://www.goodreads.com/book/show/11675387-james-axler-deathlands-set?ac=1&from_search=true&qid=fEXsK9uEMb&rank=1ac=1&from_search=true&qid=gbuTkk0VpR&rank=1
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FILE LIST
Filename
Size
James Axler - Deathlands 000 - Encounter.epub
331.3 KB
James Axler - Deathlands 001 - Pilgrimage To Hell.epub
299.6 KB
James Axler - Deathlands 002 - Red Holocaust.epub
162.3 KB
James Axler - Deathlands 003 - Neutron Solstice.epub
202.6 KB
James Axler - Deathlands 004 - Crater Lake.epub
192 KB
James Axler - Deathlands 005 - Homeward Bound.epub
243.3 KB
James Axler - Deathlands 006 - Pony Soldiers.epub
263.1 KB
James Axler - Deathlands 007 - Dectra Chain.epub
263.6 KB
James Axler - Deathlands 008 - Ice And Fire.epub
273.8 KB
James Axler - Deathlands 009 - Red Equinox.epub
220.3 KB
James Axler - Deathlands 010 - Northstar Rising.epub
250.8 KB
James Axler - Deathlands 011 - Time Nomads.epub
259.3 KB
James Axler - Deathlands 012 - Latitude Zero.epub
262.7 KB
James Axler - Deathlands 013 - Seedling.epub
261.3 KB
James Axler - Deathlands 014 - Dark Carnival.epub
269.2 KB
James Axler - Deathlands 015 - Chill Factor.epub
258.8 KB
James Axler - Deathlands 016 - Moon Fate.epub
261.8 KB
James Axler - Deathlands 017 - Fury's Pilgrims.epub
260.3 KB
James Axler - Deathlands 018 - Shockscape.epub
247.7 KB
James Axler - Deathlands 019 - Deep Empire.epub
259.1 KB
James Axler - Deathlands 020 - Cold Asylum.epub
263.7 KB
James Axler - Deathlands 021 - The Twilight Children.epub
294.8 KB
James Axler - Deathlands 022 - Rider, Reaper.epub
254.8 KB
James Axler - Deathlands 023 - Road Wars.epub
272.8 KB
James Axler - Deathlands 024 - Trader Redux.epub
272.2 KB
James Axler - Deathlands 025 - Genesis Echo.epub
279.9 KB
James Axler - Deathlands 026 - Shadowfall.epub
268.8 KB
James Axler - Deathlands 027 - Ground Zero.epub
255.1 KB
James Axler - Deathlands 028 - Emerald Fire.epub
286.9 KB
James Axler - Deathlands 029 - Bloodlines.epub
258.3 KB
James Axler - Deathlands 030 - Crossways.epub
265.4 KB
James Axler - Deathlands 031 - Keepers Of The Sun.epub
268.6 KB
James Axler - Deathlands 032 - Circle Thrice.epub
268.6 KB
James Axler - Deathlands 033 - Eclipse At Noon.epub
274.8 KB
James Axler - Deathlands 034 - Stoneface.epub
293.6 KB
James Axler - Deathlands 035 - Bitter Fruit.epub
283.9 KB
James Axler - Deathlands 036 - Skydark.epub
264.8 KB
James Axler - Deathlands 037 - Demons Of Eden.epub
285.5 KB
James Axler - Deathlands 038 - The Mars Arena.epub
301.1 KB
James Axler - Deathlands 039 - Watersleep.epub
264.4 KB
James Axler - Deathlands 040 - Nightmare Passage.epub
279.9 KB
James Axler - Deathlands 041 - Freedom Lost.epub
228.7 KB
James Axler - Deathlands 042 - Way Of The Wolf.epub
259 KB
James Axler - Deathlands 043 - Dark Emblem.epub
225.3 KB
James Axler - Deathlands 044 - Crucible Of Time.epub