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Create flames, volumes of water, smoke, explosions,
Through this training devoted to 3ds Max 3ds Max particles incorporated in 2013 you will learn how to create particle effects varied, smoke, fog, particles associated with objects,etc. .... This training 3ds Max requires no external plugin like Trapcode Particular.
3ds Max In this tutorial, you will use Particle Flow, the very powerful particle system for 3ds Max 2013. Based on a nodal architecture, this motor complex has many important advances in the field of fluid simulations.
You will learn to create 3D flames in 3ds Max, the volume of water, smoke, explosions and much more! You will also learn your particles composited in After Effects for renderings of impressive realism. You'll also manipluer different operators: Shaded Planes of objects via the Blob Mesh. In short, you'll learn all about the particles in 3ds Max!

