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InformIT - Design Patterns In Java LiveLessons
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InformIT - Design Patterns in Java LiveLessons
English | AVC (.mp4) 960x540 25fps | AAC 48KHz 2ch | 5 hrs 54 mins | 2.93 Gb Genre: eLearning
Design Patterns in Java LiveLessons is a clear, concise introduction to one of the most important concepts in software engineering-design patterns. It introduces patterns both conceptually and through the application of many classic "Gang of Four" design patterns to the development of a case study application written in Java.
Douglas C. Schmidt, Professor of Computer Science at Vanderbilt University's School of Engineering, provides students and professional programmers with 4+ hours of example and case study based video learning on the concepts and application of design patterns. Design Patterns in Java LiveLessons describes how to master the complexity of developing software by learning and applying object-oriented patterns and frameworks. It centers on a case study that showcases pattern- and object-oriented design and programming techniques using Java. This case study will help you evaluate the limitations of alternative software development methods (such as algorithm decomposition) and demonstrate by example how patterns and object-orientation help to alleviate such limitations. More than a dozen patterns from the book Design Patterns: Elements of Reusable Object-Oriented Software (the so-called "Gang of Four"' book) are applied in the case s
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FILE LIST
Filename
Size
0_0.Introduction to Design Patterns in Java LiveLessons.mp4
46.7 MB
1_0.Learning objectives.mp4
13.8 MB
1_1Recognize the importance of design experience when bec.mp4
25.9 MB
1_2Understand what patterns are and how they codify desig.mp4
45.6 MB
1_3Identify common characteristics of patterns and patter.mp4
83.9 MB
1_4Know the history of the GoF book and its patterns.mp4
31.3 MB
1_5Know the key relationships between patterns.mp4
46.6 MB
1_6.Putting all the pieces together.mp4
32.5 MB
2_0.Learning objectives.mp4
15.4 MB
2_1Understand the goals of the object-oriented (OO) expre.mp4
22.4 MB
2_2Recognize key structural and behavioral properties in.mp4
13.1 MB
2_3Evaluate the functional and non-functional requirement.mp4
62.6 MB
2_4.Putting all the pieces together.mp4
8.5 MB
3_0.Learning objectives.mp4
9.2 MB
3_1Develop an algorithmic decomposition of the expression.mp4
29.1 MB
3_2Evaluate the benefits and limitations of algorithmic d.mp4
57.5 MB
3_3.Putting all the pieces together .mp4
10.1 MB
4_0.Learning objectives.mp4
11 MB
4_1.Understand how to develop an object-oriented design of.mp4
52.6 MB
4_2.Evaluate the benefits and limitations of object-orient.mp4
4 MB
4_3.Putting all the pieces together .mp4
10.7 MB
5_0.Learning objectives.mp4
23.2 MB
5_1.Understand the history of the Gang-of-Four book and re.mp4
101.9 MB
5_10.Understand the Factory Method pattern.mp4
150.8 MB
5_11.Understand the State pattern.mp4
185.9 MB
5_12.Understand the Template Method pattern.mp4
159.2 MB
5_13.Understand the Singleton pattern.mp4
151.7 MB
5_2.Understand the Composite pattern.mp4
145.3 MB
5_3.Understand the Bridge pattern.mp4
228.3 MB
5_4.Understand the Interpreter pattern.mp4
124.4 MB
5_5.Understand the Builder pattern.mp4
118.4 MB
5_6.Understand the Iterator pattern.mp4
193.2 MB
5_7.Understand the Strategy pattern.mp4
221.4 MB
5_8.Understand the Visitor pattern.mp4
193.2 MB
5_9.Understand the Command pattern.mp4
148.4 MB
6_0.Learning objectives.mp4
12.5 MB
6_1.Evaluate the benefits of applying patterns to designin.mp4
72.5 MB
6_2.Evaluate the limitations of applying patterns to desig.mp4
57.2 MB
6_3.Putting all the pieces together .mp4
12.4 MB
Summary of Design Patterns in Java LiveLessons.mp4